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In previous versions of Photoshop, you could click the Eyedropper tool (I) on any color within your image, and it would steal that color and make it your new Foreground color. The only drawback was you could only steal colors from within an open document window. Back in Photoshop 7.0, Adobe cut the Eyedropper tool loose from the chains that bound it, and now, as long as you click within an open image first, you can drag right out of your image window and sample a color from, well, anywhere. That includes sampling colors from other applications, Photoshop’s own Toolbox and menu bars, and even your computer’s desktop pattern. Just remember to click in your image first, and then drag that Eyedropper to a new world of color delights that dare not speak its name.
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Corey finishes up the Olympic-inspired design that he began last week in Part 1.
The Olympic-inspired tutorial will be coming in two parts. Stop by next week for the conclusion to this video.
This week’s tutorial deals with creating masks for complicated images by using channels.
Corey shows you how to create a 3D animation form 2D elements using Photoshop CS4 Extended. Click here to download a .MOV file with the final version of this animation.
If you have imported a 3D object that has a texture applied to it, that texture will show up as a sublayer with your 3D layer. To modify or replace the existing texture, simply double-click directly on the texture name in the Layers panel. A dialog will open with the 2D texture. Make whatever changes you need, then close and save the document. Just like a Smart Object, it will update automatically in the main document.