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If you’re working on grayscale images, you’ll find there are some Photoshop filters that won’t work (they’re grayed out, so you can’t access them). Of course, it’s always the really cool filters, such as Lens Flare and Lighting Effects, that are grayed out. But don’t be dismayed (in fact, be “mayed”) because you can still use those filters—just switch to RGB mode (it’s found under the Image menu, under Mode), apply the filters, then switch back to Grayscale mode. It won’t affect the color of your image because, well, there is no color—you’re working on a grayscale image. Switching to RGB doesn’t suddenly pour color onto your image; your grayscale image will still look grayscale in RGB. When you switch back to Grayscale mode (after applying the filters), you’ll get a warning asking, “Discard color information?” You can safely click OK, because after all, there was no color to begin with.
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Corey finishes up the Olympic-inspired design that he began last week in Part 1.
The Olympic-inspired tutorial will be coming in two parts. Stop by next week for the conclusion to this video.
This week’s tutorial deals with creating masks for complicated images by using channels.
Corey shows you how to create a 3D animation form 2D elements using Photoshop CS4 Extended. Click here to download a .MOV file with the final version of this animation.
If you have imported a 3D object that has a texture applied to it, that texture will show up as a sublayer with your 3D layer. To modify or replace the existing texture, simply double-click directly on the texture name in the Layers panel. A dialog will open with the 2D texture. Make whatever changes you need, then close and save the document. Just like a Smart Object, it will update automatically in the main document.
Perra Jonasson said on — August 7, 2008 @ 4:31 am
Thank you. I never thought of that before.