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Quick rocky surface In your document, go to the Channels panel (Window>Channels), and click on the Create New Channel icon. Now, using black and white for your Foreground/ Background colors, perform the exact same steps as in the “Quick Marble” tip: Go to the Filter menu and choose Render>Clouds, then choose Filter>Render>Difference Clouds. Press Command-F (PC: Ctrl-F) a few times to reapply the Difference Clouds filter until you get the desired look.
Click on the RGB channel and fill it with the color you want for your rocky surface. Next, go to the Lighting Effects filter (Filter>Render>Lighting Effects) and in the dialog, set the Light Type to Directional. For the Texture Channel (at the bottom of the dialog), choose the Alpha 1 channel you just created, then drag the Intensity slider all the way to the right to Full .
Finally, try various Properties settings until you have what you’re looking for, and click OK. from Bert Monroy
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Corey shares another way to get a cool 3D light beam effect.
Corey finishes up the Olympic-inspired design that he began last week in Part 1.
The Olympic-inspired tutorial will be coming in two parts. Stop by next week for the conclusion to this video.
This week’s tutorial deals with creating masks for complicated images by using channels.
You can open RAW images in Camera Raw right from Bridge in Photoshop CS3. This frees up Photoshop to continue working on your files while they’re being processed in Camera Raw. Just select one or more images in Bridge, Control-click (PC: Right-click) on them, and choose Open in Camera Raw. This will open the image(s) in Bridge’s Camera Raw rather than Photoshop. You can also use the keyboard shortcut Command-R (PC: Ctrl-R).