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Planet Contest Winners! | New Podcast

 

Congratulations to Paul Cordero for being the the grand prize winner of the newest Planet tutorial design contest for his piece titled “Sandman”. Also congratulations to our first runner-up Sara for her piece “Vigilant Justice” and the second runner-up Jason Kendall for “Freestyle”. These winning pieces can be viewed on the contest page. There were some really impressive entries this go around and is making the judging that much harder. Keep them coming everyone and keep up the good work. We are still putting together the gallery of the other contest entries so make sure you check back soon. We will be starting a new contest next week so stay tuned.

Scott Kelby and Matt Kloskowski have launched a brand new podcast called D-Town TV. It’s a photography tips show for Nikon shooters covering all of the D model cameras by Nikon. Hence the name. It is going to be a weekly show where Scott & Matt talk about cool tips and tricks to get the most out of your Nikon DSLR. Anyone who is a fan of Photoshop User TV will enjoy this show both for it’s entertaining and educational value. You can subscribe on iTunes or go to the site directly by clicking here. Enjoy!

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2 Comments

  1. Daniel said on — February 27, 2009 @ 3:02 pm

    Corey,

    When will you start your other podcast on Illustrator Down & Dirty and the Photoshop Effects podcast. Make them each as 1 project anywhere from 3-15 minutes. I hope you can go ahead with it. At PS World in Vegas you mentioned to me when I spoke to you that they are in the works.

    Daniel

  2. Bob Murray said on — March 2, 2009 @ 7:07 pm

    I thought that the design contests were for original design. These entries have many elements that seem to have been lifted from elsewhere. The rules say nothing about copyright, so I guess it’s no holds barred.

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If you have imported a 3D object that has a texture applied to it, that texture will show up as a sublayer with your 3D layer. To modify or replace the existing texture, simply double-click directly on the texture name in the Layers panel. A dialog will open with the 2D texture. Make whatever changes you need, then close and save the document. Just like a Smart Object, it will update automatically in the main document.

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