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If you’re designing Web graphics on a Macintosh, you can be sure they’re going to be viewed by lots of people using a PC, and vice versa. A design problem arises because the monitors on Macs and on PCs display with different levels of brightness. For example, if you design Web graphics on a Macintosh, they’ll look more than 10% darker when viewed on a PC using Windows. Photoshop will let you see an approximation of how those graphics will look when viewed on a PC. Here’s how: Choose Save for Web from the File menu. Then, at the top right of the preview window you’ll see a pop-up menu called the Preview Menu. From that menu, choose Standard Windows Color to get a preview of how your currently opened graphic will look when viewed on a standard Windows monitor. Windows designers can do the same thing and view how their Web graphics will look when viewed on a Mac (they’ll look lighter). Knowing how your graphics will look on each platform will help you find a happy middle ground that looks good on both.
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Corey shares another way to get a cool 3D light beam effect.
Corey finishes up the Olympic-inspired design that he began last week in Part 1.
The Olympic-inspired tutorial will be coming in two parts. Stop by next week for the conclusion to this video.
This week’s tutorial deals with creating masks for complicated images by using channels.
You can open RAW images in Camera Raw right from Bridge in Photoshop CS3. This frees up Photoshop to continue working on your files while they’re being processed in Camera Raw. Just select one or more images in Bridge, Control-click (PC: Right-click) on them, and choose Open in Camera Raw. This will open the image(s) in Bridge’s Camera Raw rather than Photoshop. You can also use the keyboard shortcut Command-R (PC: Ctrl-R).