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Since version 3.0, Photoshop has done something called “protecting the palettes” (I don’t know if that’s its official name, but we’ve always heard it called that). What it means is that as you increase the size of your image using the Zoom tool (Z), Photoshop stops increasing the size of the image window when it reaches the left edge of your open palettes (if you have turned on the Resize Windows To Fit checkbox in the Options Bar). When it reaches this safety zone, the window stops growing, and only the image within the window continues to zoom. The only way to get around this (in previous versions of Photoshop) was to close your palettes. Then you could zoom the window as large as you’d like. However, Adobe addressed this problem back in Photoshop 6, and now if you want to keep the window growing, choose Ignore Palettes in the Options Bar when using the Zoom tool.
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Corey shares another way to get a cool 3D light beam effect.
Corey finishes up the Olympic-inspired design that he began last week in Part 1.
The Olympic-inspired tutorial will be coming in two parts. Stop by next week for the conclusion to this video.
This week’s tutorial deals with creating masks for complicated images by using channels.
While working in the Vanishing Point filter, you can create a multi-plane grid and return the part of the image contained in the grid back to Photoshop as a 3D layer (choose Return 3D Layer to Photoshop from the flyout menu). Once it is a 3D layer, you can move the object around in three dimensions using Photoshop’s 3D tools.