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Anyone who’s used Photoshop CS3 (or prior) versions and tried to composite a human subject into an existing light setup knows that they eventually hit a wall with Levels, Curves, Color Balance and—even in desperate situations—Brightness/Contrast adjustments to match the environment. Careful use of the Dodge tool ( O ) in the right tone range can allow you to simulate key – and fill-light spill on your superimposed objects. [ The Dodge and Burn tools are more darkroom-like in Photoshop CS4—Ed. ]
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