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Sometimes when making a selection with the Magic Wand tool (W) or Color Range command (under the Select menu), Photoshop will leave little stray pixels unselected. You can tell where they are because they appear to twinkle on and off, kind of teasing…nay, taunting you, because your selection is not complete. Luckily, there’s a quick way to rein in those renegade stray pixels. Go under the Select menu, under Modify, and choose Smooth. Enter a Sample Radius of 1 pixel and click OK. That will usually do the trick—those stray pixels are now selected.
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Corey finishes up the Olympic-inspired design that he began last week in Part 1.
The Olympic-inspired tutorial will be coming in two parts. Stop by next week for the conclusion to this video.
This week’s tutorial deals with creating masks for complicated images by using channels.
Corey shows you how to create a 3D animation form 2D elements using Photoshop CS4 Extended. Click here to download a .MOV file with the final version of this animation.
If you have imported a 3D object that has a texture applied to it, that texture will show up as a sublayer with your 3D layer. To modify or replace the existing texture, simply double-click directly on the texture name in the Layers panel. A dialog will open with the 2D texture. Make whatever changes you need, then close and save the document. Just like a Smart Object, it will update automatically in the main document.